Sister blog of Physicists of the Caribbean in which I babble about non-astronomy stuff, because everyone needs a hobby

Tuesday, 30 July 2024

Review : Auri Makes Soap

Well, here's that rarest of things in which I review a fictional book !

I very much enjoyed the two Kingkiller Chronicle books, so let me get the obvious elephant out of the way first.

Like every other fan, I don't understand what's taking so long for the third. They're wonderful books, to be sure. They're good hearty reads, complicated, engaging and accessible. Rothfuss manages to make a tale of potentially bewildering complexity easy and enjoyable to follow. But while they have some moments of beautifully-crafted writing...  still there's nothing that deep or profound about them. For goodness' sake, Rothfuss, nobody's expecting you to solve the mystery that is mankind here ! Get on with it man !

I shall return briefly to this at the very end.

Anyway, The Slow Regard of Silent Things was another "may as well give it a go because it's cheap" pickup on a book-buying binge. Maybe it would placate my Kingkiller nostalgia gap at least a little bit. Tide me over, as it were.

It didn't.

I'm not going to give this book a rating because the author gave fair (in fact commendably ample) warning that I might not enjoy it. As he says at the beginning : 

If you haven't read my other books, you don't want to start here. Without the context of those books, you're going to feel pretty lost. Even if you have read my other books, it's only fair to warn you that this is a bit of a strange story.

In the afterword he goes even further, actually apologising to the readers after a fashion :

It doesn't do the things a story is supposed to do. A story should have action, dialogue, conflict. A story should have more than one character. I've written a thirty thousand word vignette ! The closest thing I have to an action scene is someone making soap. I spend eight pages describing someone making soap. Eight pages of a sixty page* story making soap. That's someone a crazy person does. People are going to read this and be pissed.

* He's recounting a discussion of an earlier draft. The final page count is actually about 150. 

To which his discussion partner responds :

Fuck those people. I felt more of an emotional connection to the inanimate objects in this story than I usually feel toward entire characters in other books. It's a good story. Let those other people have their normal stories. This story isn't for them. This is my story. This story is for people like me.

After that extensive disclaimer I can't possibly bear the author any ill will, at least as far as this particular book goes. So, fine. And if you enjoy the book, if it resonates with you and gives you something meaningful, if you get something out of it... that is absolutely all well and good with me. I certainly won’t stop you. 

But all the same... I personally didn’t enjoy the book, and there’s no reason I shouldn’t explain why. 

So to give similar due warning, if you enjoyed it, then chances are that this post isn’t for you.

In fact you should probably stop reading right away. You almost certainly won't appreciate my views on the matter. And that's okay. 


Enough preamble. The problem I have with the book is... Commander Uhura. 

Eh ?

Slow Regard isn't a bizarre crossover, hilarious though that might be. No, Uhura is famous for being the black woman on TV in the 1960s who “wasn’t a maid.” In fact she was very much more than not-a-maid but a skilled communications officer, capable of many other duties, aboard a pseudo-military ship. She just so happened to be black. The point was that skin colour should be no imposition of any kind. She was defined by what she DID, how she behaved, her skin colour quite properly incidental, humanity having long since moved on from its earlier, pointless bigotry. She had character and capabilities revealed by actions and behaviour.

By contrast I'm also reminded of some of the outreach efforts I saw at last year's National Astronomy Meeting. One fictional depiction of scientists was aimed quite rightly at a young BAME audience. But the young, black, female scientist it featured as its protagonist was worlds away from Uhura. She was defined by the colour of her skin. She existed only to fulfil that role, to tick that box. In her stories, nothing much happens at all and she doesn't actually do anything except represent minorities. That's it.

As you may imagine, I have a problem with this. To appeal to diverse audiences, to be inclusive for its own sake, is right and proper. But you can’t do it like this. You have to show that the under-represented person can actually DO things. Otherwise you not only create a boring character and a boring story, but worse, you reduce your characters to the very thing you’re trying to get people not to focus on. To say, "don't worry, you won't have to actually do anything, you can just show up and be black" is not inclusivity, it's insulting.

Likewise in this novella there is no plot of any kind, no events of any insight. Literally the most exciting thing really is that Auri makes soap. That’s it. There is not a word of dialogue nor a single other character. It is entirely constructed from Auri’s thoughts and (mainly) feelings and nothing else. What "happens" in the "story" is that Auri projects her own feelings onto the gloomy world she lives in, anthropomorphising everything around her, imbuing it with personality. She has unpredictable mood swings in response to how she perceives how the stones are feeling today, conducting all kinds of little rituals to keep everything in its proper place.

To be fair, that’s actually a nice trick for 30 pages or so. But it wears very thin indeed after 50... let alone 150.

I completely get the need for an author to write this to explore their creation, a work they need to create in order to get to the main stuff. But I’ve no idea at all why they'd share it with anyone. Auri is broken, neurodivergent maybe. Yes, okay, good. Well done. That's an important issue to examine. But if that's all, what am I supposed to get from this ? All I end up focusing on is not Auri's worth but her apparent total pointlessness, or possibly the deplorable lack of a proper social care system in Temerant. 

I mean, it's fine to write about feelings purely for their own sake (really, it is), but why in the world you'd do this to the utter exclusion of anything else whatsoever, in a fantasy novel, this I cannot fathom. 

On the other hand, thank goodness it's not a backstory – that would only have ruined Auri's mystery. Answering the questions of why Auri lives in the underthing, how she came to be estranged from the world, how she maintains her sanity, all this would have been a mistake. But failing to even acknowledge these as the most obvious questions – not giving so much as a hint of curiosity about them – feels even worse. Hints would have been deliciously tantalising, but we don't even get even the most ambiguous or indirect reference of any kind.

And again, absolutely nothing happens. Auri has nothing really to be afraid of, nothing to really inspire joy or hurt or anything else, so her feelings become totally random and uninteresting. It's nice to see our own little daily rituals brought to full flower but this doesn't need an entire novella. "A day in the life" is just of no benefit for a character like Auri... would anyone want a story about a day in the life of Gollum ? Probably not, and he at least does stuff. Auri doesn't. This book not only avoids the obvious questions, but it raises no new ones and gives no new insight into Auri's character that couldn't have been done in a conventional story with a plot.

All in all, it's utterly pointless. I don't hate it, can't hate it, because there's absolutely nothing of substance here to hate. It's as bland as plain pastry – hardly something to get excited about but hardly something to spit out in disgust either.

It does make me wonder though if Patrick Rothfuss isn't just hugely pretentious. It feels like he's being an anal perfectionist about a world that doesn't require this level of perfectionism. I know, I know, I daresay his magnum opus means a very great deal to him. The problem is that nothing he's presented so far conveys any sense of what that meaning actually is. There are some great characters in his novels, incredibly clever plots and first-rate storytelling... but, at the end of both the Kingkiller novels I came away feeling somewhat empty. Plenty of stuff happens in them, but what does it all mean ?

Blowed if I know. It's interesting that Rothfuss knows full well how the work will be largely received and has made peace with this. I just wonder if there's really some much deeper symbolism beneath the surface that's escaped my attention (entirely possible) or if Rothfuss only thinks there is (also entirely possible). I just don't know. But to me, it feels like Rothfuss thinks he's creating something as monumental as the Sistine Chapel, something which must be a flawless masterpiece that will inspire generations to come, when in fact he's just writing a good story. And they are very, very good books. I just don't think they're of the scale of achievement that the author thinks they are.

Monday, 22 July 2024

Review : Nietzsche The Narwhal

Justin Gregg is cursed with having two first names. This is the only explanation I can come up with for why his book is so damn awful.

If Nietzsche Were A Narwhal sounded like a fun read in the bookshop. Ostensibly trying to contrast the minds of animals and humans, with a mixture of humour and philosophical commentary, it certainly seemed like this would be potentially very much A Book For Me. Flicking through it I was a bit concerned by the apparent lack of description of anything animal-related, but I decided to give it a go on the basis of the cover recommendations, the blurb, and most importantly the cheerfully low price.

"You can read this in one sitting", says one of the review quotes. This much at least is true : it's extremely readable and often genuinely (and deliberately) very amusing. However the review quote continues to say that you'll want to invite Justin over to discuss his "brilliant mind".

Err, no. Like hell. This man needs help, not praise. I'm quite serious : he is so openly hypocritical, so aware that he's taking actions that he knows are morally wrong, so full of self-loathing for the entire human species, that by the end I felt real pity for the poor chap. He needs to see a therapist, pronto. 

I went through quite the little roller-coaster when reading the book, beginning with bemusement at this charming but strange book, moving onto annoyance that it was a rambling and highly unintelligent mess, and ending with actually being genuinely quite worried for the mental health of the author. Oh, I've read many a book I've hated (and this is one of them) but most of the time I'm happy to attribute that to the author being stupid or malevolent, or both. I don't think I can do that in this case, though I'd like to. I really do think he needs help first, chastisement second (though he does also need this, and I'm not going to hold back from calling out the stupid here). Perhaps if he were in a better emotional state he'd be able to formulate more sensible conclusions.

Nothing about this book makes me take it seriously enough to write it up in anything like the level of detail I'd normally aim for. To an extent, I'm not the proper audience for this at all. There's very little here that I hadn't heard a dozen times already : it's all pop psychology and animal behaviour studies that are very interesting when you first hear them, but anything beyond the major headlines was sparse indeed. And I'm trying hard not to judge it on that basis. After all, there's absolutely nothing wrong with learning things for the first time.

(Incidentally, there's very little about animals in this book and next to nothing about Nietzsche. A very large fraction is given over to incidental anecdotes which are described in really excessive narrative detail before he finally draws out the main point he wants to make.)

Far worse, though, is that Gregg's conclusions are superficial in the extreme and rampantly agenda-driven. What that agenda is takes a good long while to become apparent. Much of the book is rambling commentary without apparent direction. But by the end, it's clear. His claim is that humans have an exceptional kind of intelligence among the animal world, but not in a good way : it's exceptional in bestowing us a unique kind of stupidity, one which will doubtless see us wipe ourselves out before too long. We have a special sort of reasoning but we're an absolutely shitty species. Animals are happier than us, have better morality, intelligence is of no value, and we should either just all kill ourselves and be done with it or go back to living in the trees.

It feels like what you'd get if you scraped together the worst bits of Rutger Bregman and Stephen Pinker and melded them into an unholy abomination. It's rife with rotten-cherry-picking. Conclusions are superficial and stated with absolute and unarguable conviction, presenting the most trite and obvious implications as thought they were some sort of revelation. Of alternate hypotheses appear there none. The words, "WANKER !" and "self-righteous arse" feature prominently in my notes, along with "seriously weird man" (that one crops up twice), "polemic", "evo-psych silliness*", "convoluted in the extreme" and "total B.S.".

* For a very good, very through examination of why evolutionary psychology is nothing but pseudoscience, see this video.

I've already set out my own idea about human nature at some length here. In extreme brevity : individuals are driven by some innate tendencies, but societies are shaped largely by culture; thus, some societies are shitty and some are good, with neither reflecting anything much fundamental about us as a species. So I need not spend much time refuting Gregg's central point. The whole thing is very much like Erasmus' Praise of Folly but without any of the irony.

Look, I really hate this book. In fact I despise it; its blend of self-righteous self-loathing is contemptible ("I am more holy than thou because I hate myself more !"). I'm giving it 1/10 for content as its morality is at least well-intentioned; Gregg isn't actually evil, just very, very stupid. But even that isn't his fault. I think he's been broken by doomscrolling, of hearing nothing but warnings of doom day after day after day, to the point where he literally can't function rationally any more. Somewhere inside, I suspect, is a commendably warm-hearted and respectably intelligent individual, but one who's likely been broken – broken good and hard – by an excess of compassion fatigue and the toxicity of perpetual ideological activism. So my final rating is actually going to be 4/10. It's nonsense, but it's readable nonsense, and the poor guy desperately needs a hug.


The Good

Does Gregg have any good points ? Yeah, a few. He gives a couple of good proposed definitions which I think are useful in a largely unqualified sense, with any caveats just being tinkering around the edges. First off, language :

Animal communication involves signals that convey information about a small set of subjects, whereas human language can convey information about any subject at all. There is something limitless about the human mind that allows for a capacity for limitless subject-discussion.

I don't know if animals have language using something equivalent to grammar and syntax. I certainly don't know the range of subjects about which they communicate with each other. But this does feel like a good definition of language as opposed to mere communication, at least.

The second is lying :

A method for intentionally transmitting false information to another creature with the express purpose of making that creature believe something that is not true to manipulate its behaviour. 

Two key points. First is that with lying we want people to actually alter their beliefs, which has long-term consequences that can extend far beyond our short-term goals. Someone who genuinely believes something will, as a rule, continue to act in accordance with that belief so long as they hold it, mitigating factors notwithstanding (as I'll get back to). This is different to deception more broadly. For example, camouflage doesn't change your belief about the world, it instead hides information rather than altering it*. Secondly, as Gregg elaborates, lying involves a knowledge of theory of mind, that we understand how we each reason and alter the information we convey to exploit this.

* Well, sort of. Camouflage seeks to maintain your default false belief that there's nothing there. It doesn't alter your existing state of mind.

As with many of his points, Gregg goes on to shoot himself in the foot. Each time he tries to (quite earnestly) define some potentially unique attribute of human intelligence, he finds at least a few very credible counter-examples, e.g. some animals having excellent evidence for a theory of mind. He tries his best to mitigate them, but there's a much simpler solution to all this : humans are simply not exceptional in any qualitative sense. Granted, not all animals might possess all of the kinds of faculties of reason that we do ("animal" intelligence is anyway just too broad a category for a meaningful comparison; we are animals, after all, so this is not a sensible distinction). But of faculties which are truly uniquely human, there are few if any convincing examples. 

It all seems far easier to me to say that the differences are only quantitative, not qualitative. I think that we can easily describe the differences between human and animal reasoning by quantity alone : we can perhaps think more abstractly, count to greater numbers, anticipate behaviours in more complex situations and with greater speed. After all, quantitative differences can have qualitative effects. Performance capabilities can depend on critical thresholds, as anyone trying to run a computer program which runs extremely fast until it runs out of memory will attest to. There's just no need to posit that human and animal intelligence must be different at some more fundamental level.

This is much like his idea that you can't be more or less conscious : you either are or you aren't. Rubbish ! Someone in a dream is thinking, to be sure, but consciousness here becomes extremely murky. From direct personal experience I can state unequivocally that it absolutely is possible for self-awareness in dreams to lie on a spectrum. That Gregg is aphantasic and objects to being called "less conscious" is a silly argument because this is such a minor difference as to be meaningless : if, on the other hand, you were only ever conscious of, say, tables, we could hardly say that your awareness was the same of everyone else's. The point is that aphantasia has surprisingly limited effects, and that in lacking this part of inner awareness, Gregg is less conscious than everyone else, but not to any degree which anyone should worry about. You don't lose any rights just because you've got no visual imagination, that'd be silly.


The Less Good

He makes two other valuable points but heavily overstates their importance. He tends to do this at lot, as a rule; when something catches his attention, he forgets absolutely everything else (this is a sort of Utopian fallacy in which solving one problem is often claimed to make magical improvements in all aspects of life). He says that we often tend to predict but not feel the future, and it's feelings rather than facts which drive us to act. This is a reasonable point, and may go some way to explaining why we don't always make sensible long-term decisions. But it can hardly be the whole story : sometimes we just don't know the long-term outcomes, sometimes money and corruption are involved, sometimes we do make good decisions. 

Gregg somewhat reminds me of the Pakleds of Star Trek, often heavily overreaching himself. He earnestly wants to be more intelligent than he actually is and wants to be more moral than he's capable of being. It's like he's trapped in an existential moral hell of his own making. For example, I've long been baffled by fans of Greta Thunderbird* but Gregg has me positively worried. Praising this notable weirdo as having some kind of moral superpower because she's scared shitless the whole time ? Fuck off ! This is stupid. It's not healthy to feel things which aren't actually happening to you, at least not constantly – this is incredibly damaging. It's toxicity cloaked as moral righteousness, not real virtue. Yes of course you should worry about the future, and what's happening right now in various parts of the world... but to actually feel it ? To vicariously experience the suffering of the imagined unborn and unknown billions ? That's a good thing, is it ?

* Go on, tell me that isn't a better name.

Ahh, mate, honestly, I feel sorry for you – that's not healthy. Not healthy at all. I just couldn't live like that, I'd go mad. As I rather suspect Gregg already has. Gregg mate, listen up : you don't have to feel the moral pain of the whole world. Not everything is your personal fault. It's okay to enjoy a trip the zoo with your kids in a nice car every once in a while. Nobody expects you to personally and single-handedly solve all the systemic ills of the world, it's okay to slip up from time to time. Not for the first time do I find myself wondering if this kind of attitude is an after-effect of America's Puritan hangover.

The second good-but-overstated point is that we could have made a better world than the one we have. In context, he's talking about how we make truly weird moral choices in which all kinds of incredibly arbitrary situations are deemed immoral despite lack of any direct consequences. This is fair, but honestly, some places are better places than others in which to live. Given the staggering complexity of human reasoning, the miracle is that we've managed to do as well as we have.


The Bad

I'm going to rattle through some of his stupider points very quickly as this post is already longer than I'd like. In brief :

  • He dismisses animals as having the same emotional range as humans, saying they can't possibly experience things like nostalgia or ennui without any justification. Exactly how would you judge if a tiger or a buffalo was feeling nostalgic, pray tell ?
  • In other moments of Utopian-like myopia, he insists that bed bugs are becoming some kind of indestructible plague that will surely kill us all (or make us all unpleasantly itchy, I guess). This simply isn't a thing. 
  • Elsewhere he insists that there must have been a first moment of true death awareness, which would have been so debilitating that the first poor child to truly realise their own mortality would likely have become a useless gibbering wreck. Exactly how this was avoided isn't clearly stated; it seems obvious enough to me that while everyone has preoccupations with death from time to time, hardly anyone suffers from this constantly, and there's no reason to think the first person to experience "death wisdom" would've done so either (if there even was such a singular moment, which I seriously doubt). Other things happen which demand our immediate attention, and our brains simply refuse to stay on any one topic, or experience any one emotion, for any great length of time.
  • He insists animals have a simpler and better morality than humans. In the very next chapter, without so much of a hint of self-awareness, he describes how bees commit annual genocide to eliminate their surplus population. This is dangerously close to Bond supervillain territory. SNAP OUT OF IT, GREG ! (This is a great shame too, because a discussion on how animals reinforce / chastise each other's behaviour in the context of morality would have been really interesting ! And much, much worse than I think Gregg's heavily rose-tinted view would ever permit)
  • He quotes a study claiming a 9.5% chance of human extinction within a century as not only credible, but treats that 9.5% as though it were closer to 99.5.%. We're doomed. We've created a host of problems we have no idea how to solve, technology always makes things worse... in spite of the fact that we clearly do and it doesn't. Dumbass.
  • Radio signals from aliens won't be a sign that they're intelligent, for some reason. FFS. 
  • You aren't winning the game of life against Gregg's chickens. They're much happier than you and you should be extremely jealous. Nietzsche, by like token, would have been better off as a narwhal.

The Ugly 

Finally, the hypocrisy. This is where I felt most sorry for Gregg.  He goes off on one about how lawns are destroying the world (they're not) but doesn't bother to, say, buy an electric lawnmower, introduce more wild flowers, or reduce the frequency of mowing. He knows he should be a vegetarian, buy an electric car, and all that stuff, but isn't and doesn't, despite being conscious of the consequences. And this is... weird, where I can only think to advise him to seek help. If you know what you're doing is wrong, but you keep doing it, if you have a daughter and don't want to see her grow up in a world you believe will be so nightmarish but do nothing at all to stop it... what exactly is wrong with you ? Do you not really believe what you profess to believe ? Are you suffering from severe, debilitating compassion fatigue such that you feel incapable of taking any action ?

Before I read the original essay on the Tragedy of the Commons, which is abjectly and shockingly racist, I thought it meant something quite simple. I thought it meant that individuals would tend to act in their own interest without too much concern for the group. Since each single action would have negligible consequence, and since we consider the effects first and foremost as they relate to ourselves immediately, we tend to neglect that collective effects can be huge. We panic-buy toilet paper because we need it, ignoring the fact that if we all acted together we'd all have an ample supply. Or as here, we don't take actions because the difference they make individually is negligible, which ignores the fact that if everyone switched to renewable energy and sustainable farming techniques the overall effect would be huge.

Perhaps Gregg is suffering from this kind of thinking. It feels to me that he's trapped in a paradoxical hell. And I think the only way forward is incremental. You can take action, you don't have to take all possible actions all at once. Start with something simple and build from there : do one thing, make it habit, and then do another thing, and repeat. Remember that there are environmental success stories as well as failures. Otherwise, this perpetual self-loathing is never going to achieve a damn thing except becoming a dangerous self-fulfilling prophecy. 

I know, I know : many people (indeed most) who are putting our dire apocalyptic warnings do so with the best of intentions of encouraging action. But we're way past that point, and into the territory where people like Gregg are so angst-ridden that they just don't bother. Fear is now so rife that it's cowing people into inaction through sheer nihilistic dread, while simultaneously others are steeped in impervious denial. Surely, it's time to dial back the fear (perfectly well-founded though it is) and put our more positive messages instead. We can and must change our ways, but putting us in constant fear for our lives isn't helping. Fear is a powerful short-term motivator, but what climate science tells us is that we have to act on the long-term. And for that, we need not a message of fear, but of hope – even if we have to tell some porkie-pies to get people to act, surely getting them to act, not changing what they believe, is what really matters.

Review : Ancient Magic

Pretty soon when reading Philip Matyszak's Lost Cities I could tell this was an author I needed to read more of. There was something ineffably... good about his writing style, tinged with tantalising hints that (commendable though that book was) he could deliver something very much better again if given half the chance.

Ancient Magic in Greece and Rome : A Hands-On Guide is just such a book, a delight from start to finish. Small but information-dense, by presenting an unusual focus on the ancient peoples it shows their world view in a totally different way to what you'd gather from any standard history. It takes its subtitle quite literally, giving precise instructions for necromancy, casting love spells, and defence against the dark arts. But it's also frequently hilarious. Matyszak loves his subject through and through, both for the philosophical aspects, the social history, but also for the sheer craziness compared to modern understanding. It's never mocking or belittling, but joyously revels in the madness of the human mind. 

I have to give this one a solid 9/10. The only thing holding it back (like many of Thames & Hudson publications, which seems to be a common trend) is the lack of a decent summary and conclusions.

Here I'm going to follow the structure of the book itself and jot down some personal highlights, before concluding with a more general look at the nature of magic.


Necromancy

One thing I was only dimly aware of was how prevalent belief in reincarnation was in classical antiquity (I think, on reflection, Plato does mention this but in one of his duller passages). But the nature of the dead was complex and controversial. They existed, says Matyszak, outside of time, giving them potentially prophetic insights. The difficulty with prophecies from the dead was twofold. First, there was no consensus as to how sentient the dead remained, but in general it was thought to be a diminished, pale existence compared to the land of the living. So assuming you could get hold of one, there was no guarantee the shades would have anything useful to say.

Which brings up the second, practical aspect. Not only were the dead, if they wanted to talk at all, not very unlikely to want to talk about anything you were interested in (after all, they had their own concerns to be getting on with), but summoning them in the first place was frightfully tricky. You had to be quick, because they might reincarnate : "There is no use in discovering the spirit of Cleopatra if she is currently Doris Smith of Fishgate". 

The actual summoning ritual, which consists of digging a small trench and adding blood and some more mundane ingredients (milk, honey, wine, water) is not actually that hard. The difficult part is timing and location. It would work more or less anywhere, but battlefields were best. The problem is in getting to talk to anyone specific. For the amateur necromancer, this was more a case of pot luck than requiring any particular skill. Professional witches, on the other hand, could be far more powerful. But their rituals were not at all for the faint of heart. Quotes Matyszak of Lucan :

... if she needs warm blood she unhesitatingly takes it gushing from a fresh-cut throat, or slits a womb so that the child of the unnatural birth may be placed on the fiery alter for a ghoulish feast of still-quivering flesh.

Despite this clearly antisocial behaviour...

Or as he says elsewhere :

At best, the experiment will fail, wasting both your time and several bucketloads of sheep's blood. At worst – you might succeed.

I told you he was funny.


The curse of love

The rituals to engender both love and hate are frighteningly similar. One of Matyszak's most interesting points is that the concept of romantic love may not have really existed in antiquity : sex and love were seen as interchangeable, with romance being a medieval social construct. This certainly chimes with the behaviour of so many of the protagonists of Homer's epics, especially Paris and Helen, but surely it's a step too far to say the concept didn't exist. That's difficult to believe, but certainly at the very least it wasn't expressed as openly as in later periods.

This has some very disturbing consequences. I can't summarise this any better than the author, so I won't try.

For the Greeks and the Romans, romance was mostly about inserting Part A into Part B to make Person C. Love was a violent process, an attack by the gods upon the minds of otherwise well-balanced individuals, and this violence is reflected in the enchantments employed by those wishing to inspire such feelings in the object of their affection.

Make her love me with lust, longing and rut. Make her mad with desire. Burn her limbs, her liver, her woman's body... make her stop ignoring me... wanton with mad lust... obey my every wish.

'Love magic' is not the correct name for these spells. In essence and intent, they are rape by magical means.

There could be even more extreme violence than this. The women from Thessaly could "draw down the Moon" at will to make the liquid for a love potion, but each time cost the life of a child. I mean, there's modern-day toxic masculinity... and there's the next-level world of antiquity. 

I have to mention a few other odds-and-ends I learned in this chapter :

  •  Effigies are not at all a modern Voodoo invention but date from at least the classical period, being used in much the same way as often depicted in many a horror movie. Normally popular fiction makes up its own lore but apparently not in this case.
  • The goddess Hecate was often found at crossroads*, then referring to a T-junction : the three routes symbolise Earth, heaven and hell (or equivalents thereof). 
  • Demons were not originally innately evil at all, but just the agents of the divine powers, the workhorses by which they got shit done. They could even refer to spirits of the deceased, rather than being a unique class of entity.
* I originally had a typo here : crosswords, which would have made reading the newspaper a lot more interesting.

Finally the most everyday sort of curse : the jinx. This, says Matyszak, comes from the Greek word for the wryneck – the Eurasian woodpecker. It could be magically summoned and enchanted to ensure that magical spells were actually efficacious. While some magic required highly-trained professionals, some of the oldest sort was open to all.


Creatures

Just as I assumed Voodoo dolls were a comparatively modern idea, so too did I think that vampires and werewolves were mainly a medieval Slavic belief. While their concept was certainly refined in medieval eastern Europe, the basic roots go back much further. Even the modern notion of the vampire as a seducer can be found in the Greek myth of a the Lamia, a beautiful woman who professed love and a desire even for marriage, all for the ultimate goal of feasting on human flesh. Bloodsucking creatures in general were common, including small flying variants (not at all dissimilar to bats) though only of danger to children. Perhaps most disturbingly of all, because it actually happened, was the Roman cure for epilepsy : to drink the hot blood slit from the throat of a gladiator.

Werewolves too are well attested to in ancient literature. Here many of the familiar elements of the lore do appear to be later inventions, such as their aversion to silver or the compulsion to transform in the full moon (though there is one weak hint of this in ancient sources). There are even accounts of people voluntarily becoming werewolves, although quite why they'd want to do this is unclear. Wereweasels, on the other hand, were very much a thing, because weasels were considered intensely magical – an idea which has died completely in popular culture.

Unexpectedly, dogs seem to have been considered more magical than cats. A grim consequence of this was the annual Roman crucifixion of dogs, who were considered messengers to the gods, as part of a fertility rite. Much happier is the suggested cure for a cold of "being gently rubbed down with a puppy".

The Penguin Book of Dragons mentions a much later (medieval or post-medieval) description of dragons as originating from the bones of noblemen. Matyszak elaborates : the classical Greeks believed that evil snakes arose from the "spines of evil men". Interestingly there's a connection to the phoenix, which was not originally associated with fire. Instead its rebirth happened by way of a "little worm" which arose from the bone marrow of its progenitor, eventually developing into a bird itself. The connection with fire seems to have been a confusion with the mythical Egyptian deity Bennu


Prophecy

As with the "Myths That Shape The Way We Think" books, there are some ancient ideas which are... uncanny. Are we predisposed to think in a certain way, or is our ancient heritage still shaping the way we construct modern scientific ideas ?

For instance, Matyszak says that the ancients believed that events had ripples which propagated both forwards and backwards in time. Just as the consequence of a stepping on a butterfly might be readily predictable on timescales of seconds or minutes (e.g. you feel horribly guilty) but more and more difficult on the longer term (you stop caring / you're so depressed you crash your car and die / you set up a butterfly sanctuary) with effects every more and more unrelated and dissimilar to the original event (you had jam on your toast instead of butter one Thursday morning three years later), so too did the events occurring further and further back in the past. This is why augury and omens* took the forms they did, of weird configurations of entrails or the unexpected flight of birds.

* Interestingly, augurs tended to be male whereas oracles were female. 

Oracles, says Matyszak, probably did actually work – after a fashion. They weren't seeing the future, but could be very skilled at reading people and patterns. Being tremendously cosmopolitan places, receiving visitors from all over the world, they'd have a unique insight into how human beings in similar situations tend to act and think. Couple that with tremendous self-confidence, a dash of hallucinogenic fumes, and a careful determination to keep things at least a little ambiguous and boom, you've got yourself an oracle.

The basis for astrology is similarly "rational". This has its basis in the modern notion of "free will" as meaning something more like "unhindered". That is :

People freely took the path leading to their preordained future. Humans can choose, but fate knows what their choice will be.

I prefer the notion of the alterable wyrd, personally, but no matter. The point was that since everything was connected, looking at the stars and planets for clues made as much sense as anything else; it wasn't necessarily that the planets had a direct influence on human affairs, so much as everything was governed by the same root cause. Presumably it also helped a good deal that the distance to and nature of the celestial objects was then utterly unknown. But initially, astrology was thought to be a solid, level-headed and thoroughly rational notion. There were even attempts to look for precise correlations between astronomical events and human affairs, though they were unsuccessful :

The problem with a more complete set of observations was that humans kept interfering with the outcome. Taken to the logical extreme, if we accept the ancient view that the future was fixed, then what these omens foretold is that successful expiatory measures would be taken.


What is magic ?

Which brings me to the final point, and the main underlying theme of the book. What's the difference, if any, between a magical process and a regular one ? That is, accepting that magical processes do not actually happen, what's a useful definition of magic ? I've speculated on this before at length, but let me first collect some of Matyszak's thoughts on the matter.

  • Magic as simply an unknown process by which something occurs
  • Magic as an explanation for the otherwise inexplicable
  • Magic as the use of powers beyond this world
The first two are interrelated and not mutually exclusive. They're by far the most common interpretation in the book, similar to Arthur C. Clarke's famous pronouncement on sufficiently advanced technology. Matyszak begins the book by noting that to the ancients everything was magical.
Flowers turned magically into fruit, and caterpillars into butterflies. Magic filled clouds with energy enough to destroy a house with one well-aimed thunderbolt. 'Magic' was the use of natural forces to bring about a desired result.
And elsewhere :

A  perfectly healthy youth could sicken and die painfully within a few days. The human mind is seldom prepared to believe that such things 'just happen'. If someone dies unexpectedly, there must be a reason for it. In a world that knew little about burst appendixes or massive heart attacks, there was a simple explanation : dark magic. 

The thing about spells is that they have to be done exactly right... even the most minor mistake meant that the entire ritual had to be started again from scratch. Even Medea, the greatest witch who ever lived*, spent most of her teenage years in study. 

* Matyszak says that there was a genetic component to marriage; it certainly helped if you had divine ancestry. But it doesn't seem to have been by any means a necessity : anyone could do at least a little basic magic.

All this is in marked contrast to the medieval appeal of magic which was all about breaking the rules, not following another, parallel or different set of rules. We might describe this magic of classical antiquity magic more as pseudo-natural rather than truly supernatural. 

If this is what we mean by magic, then a Hogwartsian school for witches and wizards was definitely a possibility. In that case, contrary to my earlier ruminations, Existential Comics would have a point : such a school would really just be learning about science, after a fashion. That is, either just bunk science if it didn't work, or science beyond our current understanding if it did.

Not that it didn't allow for some pretty extreme results according to ancient beliefs. As well as restoring the dead and summoning spirits, really skilled practitioners were thought to be able to reverse rivers, pull down the moon, make forests walk, or bring about hurricanes. But this would still be due to direct, attributable, measurable causes.

Is that really magic ? Or, to spare readers yet another lengthy philosophical digression, let me try a different approach. Would it seem like magic, if the whole process of cause-and-effect could clearly be followed from start to finish ? I'd say no, not really. In fact even if the cause couldn't be determined but the end result could be precisely and reliably predicted, it would very quickly stop seeming magical at all. If the same curse causes 100% of targets to develop itchy testicles, then it doesn't matter that you don't know how exactly it works. 

And to be fair, some rituals that might once have counted as magic do in fact work :
To test the power of incantations, try this spell for summoning the god Morpheus. After consuming the appropriate potion (ground cocoa beans in warm milk), readers should softly chant, "One white sheep, two black sheep, three white sheep..."

The moderns believed that they had to stand before a mirror and rub bristles over their teeth. If this was not done regularly, they would lose their friends and their teeth would fall out.
Alight, Matyszak, your point is well made. However, does this mean that all varieties of magic are just the result of a poor scientific understanding ? Is there a notion which is at least conceptually valid (that is, not to say something which actually does happen !) which doesn't fit within the scientific world view, something which could ever seem truly magical rather than just scientific ignorance ? 

I maintain my original answer of yes. For something to qualify as magic in the modern sense, avoiding the boring meaning of mere ignorance, it must involve some degree of the unknowable and the unpredictable, some aspect of mystery. Sometimes it should fail for no clear reason, or have unforeseeable side-effects. Crucially, this has to be true at a very deep level indeed, e.g. something that is not just beyond our current knowledge, but forever beyond our apprehension. Standing stones which can't be counted come to mind; a forest which misdirects travellers without reconfiguring itself (as in Middle Earth) might be another. This is much closer to Matyszak's third definition, i.e. sorcery, the use of powers beyond this world. 

Whether that would itself operate on its own set of rules, but those rules are beyond human comprehension, I leave for now. Clearly there are many different sorts of magic : an unknown method, a thing occurring with a true (not merely apparent) lack of causality, impossibilities, ignorance, emotional evocation by incantation... 

To me, saying "magic isn't really magic" is fine if you're talking about stage magicians, which are mere tricks. We all know what those are. But if you want "magic" more generally to simply be a synonym for "ignorance", that seems to be unnecessarily belittling the human condition. As Matyszak shows, as so many of the other books of mythology I've been reviewing here lately show, this would be to unfairly dismiss a huge part of the human psyche. 

None of this is to say that anything truly magical ever actually happens : it doesn't, and that's not the point at all. The point is to acknowledge the much more irrational part of ourselves, to recognise that imagination does not follow the logical rules and processes of physics. And that, perhaps, is something genuinely magical, or at the very least wondrous. As the old saying goes, when philosophical thought has done its best, the wonder remains.

Sunday, 21 July 2024

Review : The Celtic Myths (II)

In this concluding review of Mark Williams' The Celtic Myths That Shape The Way We Think, I revert to my usual strategy. Last time I gave an overview of some of the stories I thought just had to be shared with the world. Here and try and extract some of the broader conclusions form the book overall. Let's begin with a look at some of the recurring stories, some of them really quite specific, common to so many early European peoples.


Common themes : shaping or shaped by the way we think ?

While precious little enough survives of the original "Celtic" myths, what we do have has some striking similarities to other pagan myths. In Ireland the Book of Invasions tells of an almost cosmic-scale war between different gods before an order was established, much as the Greco-Romans had the Gods against the Titans, or the Norse own Gods vs. Giants. Unfortunately, virtually nothing survives of the original Celtic ideas of the origin of the Universe; this slightly later stage of the ordering of creation is all we have to go on.

The style in which the stories are told also has some notably similar methods. Everywhere in myth is replete with "Chekhov's Gun's" : magic cauldrons that must not be spilled in Irish fable, giants with very specifically one eye in Greek stories. In other respects the narratives are constructed using radically different approaches (see next section) but this aspect at least seems to be common. That is, myths focus very heavily on seemingly-minor details, almost at a technical level. They construct a world that works in a very particular, very precise way, often for the sole purpose that the characters can break it, exploring what happens when the rules (which are usually much easier to grasp than in real life) are violated. Sometimes they can be outlandish, even incoherent, in the extreme, but in other ways they can be remarkably self-consistent and take their own rules very seriously. As with sci-fi and modern fantasy, considerations of how things work are front and centre of a good myth.

Another common feature, as Williams points out, is that many cultures feature a so-called "heroic age", set in a distant but not unimaginable past. Here right and wrong are often solved not through complex philosophy but by a big burly man hitting things with a sword, or perhaps an enchantress sending wave after wave of warriors to their deaths. The key point is the extreme, routine violence. The Heroic Age may have featured lots of genuinely heroic heroes, brave and self-sacrificing to a fault, but often presenting only the simplest of simple solutions to problems they encounter. Nobody here ever stops to re-imagine a brave new world or questions the underlying social order. 

That's part of their appeal, of course : everyone can understand the basic messages. Complex politics are all well and good, but even those with the most cerebral tastes sometimes want to switch off and want to listen to stories of people stabbing each other. It's a very base, primal appeal, but usually associated with important (if simple) moral messages as well.

There are also some highly specific similarities of detail between Celtic and other mythological systems. The Celtic god Dagda is known as the Supreme Father, who has a mighty brood of squabbling and powerful children. Like Zeus battling Typhon or Thor fighting the world-serpent, Dagda too fights a sea monster, albeit a giant cuttlefish (weird, but all those tentacles would be as formidable as any kraken). And some actions feel truly universal. Finn can heal his dying friend through magical water in his hands, but fails twice until he's threatened with violence, by which time it's too late. The confusion of a reluctantly-broken friendship and an uncertain desire for reconciliation is not especially Celtic, or Norse, or Greek, but simply human.

These common themes might give some hope that when we posit what the earliest versions of the stories may have been, we may not be able to ever know for sure but we can probably do better than idle guesswork. What's appealing to us was likely appealing to them (at least in points of detail). These may be myths that didn't so much "shape the way we think" but express something very deep about our own natures. That's why they've got staying power.


Narrative techniques

But perhaps not so much in in the particulars of storytelling. Details of the narrative may have universal narrative appeal but the structure of the literature itself varies radically. Arthur's enormous court and his unfulfilled tasks come to mind, as does the complexity of the story : plot piled atop plot, all constructed of very simple narrative elements but overwhelming in their collective detail. There's very little character development in the early stories. Rather the skill of storytelling is all about structure, plot devices, clever ways of drawing comparisons.

It all reminds me of a holiday many years ago, visiting a castle somewhere at some medieval event. Part of the schedule was a storyteller. He told a very simple story of a man who, seeking shelter from the rain for a night, calls upon a friendly-looking house. An old man answers the door and would like to help, but can't, declaring, "my son, I am not the master of this house." So he goes in search of the master, and finds a series of ever older and older men who reply in the same way. The storyteller waxed lyrical at the details, especially of the decreasing size and increasing age and fragility of each man in turn, lavishing the voices with ever more and more wizened croaks. This goes on, I stress, for some considerable time : probably a good 15-20 minutes at least. The final man, who is the size of a mere baby, answers, "Yes my son, I am the master of this house, and you shall have a bed for the night." The sheer sense of relief was palpable among the audience.

The story wasn't at all complicated, but it was designed to show the speaker's tremendous oratorical skill. To make a story like that compelling you have to be very good at your job – it really is all in the delivery; what's being said becoming less important than how. Likewise, the repetitive motifs in the early Arthurian legends, the enormous number of tasks and vast size of the court, fulfil a similar role : here's a chance to show off your speechcraft, not your literary talents.

Some styles of storytelling simply hadn't been invented yet, or their full potential not yet realised. The idea that you could give the audience direct emotional insight into what the characters were experiencing and thinking wasn't wholly unknown, but used extremely sparingly. The stories :

... have on the whole an emotionally austere narrative style : no matter how bizarre or grotesque the events being described, the author maintains a steady pace and constant sobriety.

All the same, literary talents of the early tales abound if we abandon modern notions of how a story should go. Today the default mode of storytelling is to give the plot a clear beginning, middle and an end in which most of the plot points are resolved. Character development seems to be considered of overwhelming importance to the critics, a process which has become highly refined. And there are, to be fair, many excellent stories in which very little happens at all but are nevertheless absolutely compelling solely because of the character interactions.

Myths don't do this. The Iliad starts midway through the Trojan War and doesn't see its end, instead beginning and ending with petitions : one refused, which brings disaster, and one accepted, which brings a measure of solace and closure. Likewise, the story of Branwen sets out good and bad rulers in opposition, with Bran the Blessed listening to his councillors but ultimately making his own decisions, while his counterpoint Matholwch is craven and cowardly, unable to do anything except that which others tell him. Even the most superficial reading gives a clear and important moral message, with the simplicity of the narrative being more a feature than a bug. 

In marked contrast, in the later (medieval) versions of Arthur, everyone knows the moment of Camelot's "brief perfection" : it's somehow abundantly clear that Arthur is a good and rightful king, despite the fact he does essentially bugger all in terms of actually ruling anyone. Arthur exists mainly to rise and fall, not to actually provide a model of kingship. Quite unlike Branwen, this was high drama, not instruction. The point is not that one technique is better than another, but that good stories can be told in a myriad of different ways.

There are more sophisticated literary devices used as well. Repetitive themes abound, sometimes obvious (such as in the Book of Invasions – well, you can guess what happens there) and sometimes not so much (such as the patterns of "concealment and disclosure" in the Second Branch of the Mabinogion). Patterns of "call and response" are used to literary effect : provocation repeatedly answered with a rebuttal. Animals are used much like Tolkien's elves : older and independent of the world of men, and used to symbolise not a Disney-style world of family fun times, but a deeper connection to a more primeval era. This, says Williams, is why early Arthurian stories feature a whole array of talking woodland creatures, to connect Arthur with the most basic forces underlying the world. Much other symbolism that would have been easily understood to the first audiences has been lost.

Celtic literature can seem rather rambling to the first-time reader. In the way way that sentences in the text tend to be joined with "and" after "and", events in the narrative follow on from one another without the kind of logical structure one might expect in a novel or television series. But this is a false impression : the different parts of each branch are connected by a subtle play of theme and variation, an ironic pattern of similarities and contrasts.

I tried reading both the Mabinogion and the 1001 Arabian Nights years ago and found them equally bewildering. Maybe it's time to give them another go. 


Celtic magic

One thing I especially like about the stories presented here is their use of magic as an unashamed plot device. They're acts of pure creativity, unconstrained by rules of any kind. The early Arthur's war band, for example, have one member who is so hot that rain evaporates from him and can hold his breath underwater for nine days and nights, as well as making himself "as big as a large tree"; another is a human GPS*; another, like Orpheus, can speak to animals. The deepest magic of all is one who "never returns home without achieving the goal of his quest". How does this work ? 

* Sadly, and unforgivably, his name isn't Thomas.

There's an undercurrent to the magical elements as though they embody things fundamentally incapable of being embodied. Similarly vampires come to mind : they can't enter a home uninvited, but what counts as a home ? How can something which has no physical reality whatever (for a "home" is nothing but a label) have a tangible physical effect ? How can this affect them even when they don't know somewhere is a home ? And how can one of Arthur's knights always accomplish his goals even if they require radically different abilities ? 

This is further developed in the geis : a very general sort of curse, a supernatural compulsion against (rather than towards) highly specific activities. Conchobor is forbidden from refusing an invitation to drinking parties, not because he's a drunk but because of his geis (well, there's an excuse for you at any rate). Characters can suffer multiple geis (geises ? geese ? gooses ?), often conflicting, giving a brilliant way to short-circuit the powers of the protagonists. Cú Chulainn is forbidden from eating dog and from not eating from cooking places, which, when he finds one where dog is the only thing available, ultimately results in his death : not directly as a result of the dog meat*, but in a more mysterious cursey-fashion.

* Was it so common to eat dog that Williams doesn't even need to mention this ? 

Geis also work well as a plot device. They carry a strong Chekhovian element of delightful predictability. You can tell straight away that something is going to happen relating to the oddly-specific issue (because why else mention it ?) but have no idea what, or what the penalty for the violation will be, or how the characters will respond. It's a hook that draws the reader into the story. The geis shares a lot in common with mythical prophecies, which can seem highly improbable until after they've been fulfilled. There's a joy in the anticipation of knowing the predicted (often bizarre) situation must somehow come about, and in experiencing the very unlikely series of events constructed in a logical and natural way to make this happen. It's a lot like solving a puzzle.

Other kinds of magic are more visually impressive, but are more straightforwardly just enhanced physical abilities. Sometimes that goes to an extreme. "Suck son of Sucker, for example, 'would suck up the sea where there were 300 ships until it was just a dry beach'." Clearly he'd either have to of stupendous proportions to manage this, or else able to compress the water somehow, but there are definite physical processes one could point to and say "that's how he does it". Bran is a giant large enough to act as a bridge for his own warriors, the symbolism of good kingship being obvious. Shapeshifting is common, not only into owls but more bizarrely into incestuous pigs. There are even transplanted arms made of silver covered in flesh a la Terminator. And Cú Chulainn has a Hulk-like "warp spasm", in which :

... he temporarily becomes a monster : his knees snap back the wrong way, his jaw gapes so wide that his internal organs can be seen pulsating, and his whole body twists inside his skin. One eye becomes very small, while the other grows very large, and a strange light shines from his head.

Most sorts of Celtic magic appear to be somewhere between the two extremes of the dramatically physical and the more subtly manipulative. Cauldrons are common, with one being able to resurrect warriors (but without the ability to speak) while another bestows knowledge. Invisibility features too, as does time travel : Taliesin either visits or sees both the future and the past, while fairyland* features the common device whereby time runs much faster there than in the human world. The head of Bran (who is inexplicably a giant despite the rest of his family being normal-size) remains alive and dispensing wisdom to his people after being severed, and is eventually buried pointing out to sea to somehow ward off would-be invaders. And to usher in the next section, there are two brothers whose singing increases milk yields by two-thirds and calms everyone down. The milk thing may be surreally specific but the calming effect is important : when they're outcast, their singing has the opposite effect of inducing pandemonium. 

* Interestingly, early fairies appear to be a big bunch of racists who "hate the Irish". Presumably they'd hate everyone else as well if they ever met them, but I think racist fairies surely have some obvious potential value in modern storytelling.


The bizarre

Probably my favourite parts of all the stories are the absolutely baffling. I'm sure some of these made more sense of the time, having a contextual symbolism which is now lost. But I'm also sure that some of them were always there for pure comedy value. So before I wrap this one up, I have to mention a few of these sudden moments of being utterly blindsided.

I mentioned Ysbaddaden last time, the giant that features in the early stories of Athur. What I didn't mention was that Arthur is trying to help a young man marry the giant's daughter, who he's never even set eyes on. Ysbaddaden, murderer though he is, is understandably reluctant to agree to this, given that he's prophesised to die if his daughter is given away, but such is Arthur's influence that he's eventually persuaded – but only if Arthur promises to give the giant a shave. He's got to look his best for the wedding, after all. Odder still is that for this Arthur needs to retrieve a set of shaving equipment tucked between the ears of a boar so fearsome and so powerful that it wreaks actual genocide throughout the land. And Ysbaddaden's physical nature is bizarre as well, having eyebrows which "are so heavy that they have fallen over his eyes and have to be held up with pitchforks."

Arthur retrieves the shaving equipment but the fate of the boar is unclear. The story twists through turns both comic and dark, with the giant starting off as a sinister murderer but given comedic dialogue. The finale returns the tone to a much grimmer but still bizarre moment, with Ysbaddaden getting altogether too close a shave : removing his "beard, ears, skin and flesh to the bone".

Other Celtic imagery is also disturbing despite its weirdness. Two brothers are so superhumanly gluttonous that they "gobble the heads of insects" even while sleeping; in another myth, a king becomes enamoured of an unborn girl on learning that she will grow up to become a great beauty.

Fortunately, most of the WTF-did-I-just-read moments are more straightforwardly comic. One particular warrior is unassailed in battle because "he is so ugly that everyone takes him to be an attendant demon." William's own favourite bit of surrealism, quite understandably, is someone whose favourite knife has the unfortunate attribute that no handle will stay attached, leading to such despondency in its owner that he dies. There's also a warrior who develops such a craving for berries that he fights a giant to get them. Probably my own favourite incident, though, is a magic dog belonging to some of the fairies :

The dog vomits fine wine on request, but when the fairy men are interrupted they reveal that their dog has another property : one of them points it the other way, and it unleashes a blast of destructive magical wind from its rear end.

All of those illuminated medieval drawings of knights fighting snails are starting to make a lot more sense.

I mean... the dangerous farts, I kindof get that. But who in the hell wants to drink dog vomit even if it's a fine vintage wine ???


Conclusions

Regardless of where they come from, the stories Williams presents are rich, colourful, complex, and often enormously entertaining. They have every claim to the sophistication of any of the Norse or Greco-Roman tales, but with quite the added doses of the surreal. And this, I think I can safely stress, is everywhere, from the cow-obsessed Medb to more local legends like the lady of the lake near Pen Y Fan.

If at times the myths are frighteningly patriarchal, indeed downright misogynistic, then on occasion they're practically modern in their feminism, even bordering on woke. After fighting over who gets the bold warrior Cú Chulainn, two women :

"are all set for a violent showdown, but here the narrative modulates unexpectedly into a powerful show of female empathy. Both women express their feelings, openly and honestly. Extraordinarily, each recognises the other's unselfish love and requests that Cú Chulainn take the other... The Druids give Cú Chulainn and Emer a drink of forgetfulness, so that they can put the entire affair behind them."

Of course the women are fundamentally at odds because of a man, which is not a very feminist aspect to the situation at all, but the resolution certainly is. It stands out among the wanton violence of the Heroic Age for its exceptional level of equitability : instead of the usual fight-to-the-death struggle of an exciting orgy of bloodletting, it completely subverts expectations. Its exceptionality gives it potency*, but the wider prevalence of active, self-controlled female characters in Celtic myth is less unusual.

* It would be extremely boring if all stories ended in unprompted peaceful resolutions. But to do this occasionally gives enormously powerful shock value.

Not though, it should be stressed, that there were any Celtic peoples in anything like the modern way in which we might refer to "the French" or "the Swiss". They were in no sense whatever a nation-state but a collection of broadly-similar-minded peoples who were equally happy to battle each other as they were the incoming Saxons. Williams makes this point abundantly clear, and the idea that we as Celtic peoples should all be unified against the supposedly hated English oppressor is a relatively modern one... an idea that's probably a mere thousand years old or so, or probably a good deal less than that.

Though when Williams describes it as "astonishing" that Celtic nationalists should have got on board with the idea of external thinkers labelling us as being "heroic failures", I'm less surprised. The sheer difference in population size alone between the Celtic nations of the British Isles and the English makes any resistance at all pretty darn heroic – and not in the least surprising to be ultimately doomed. In my experience we Welsh are pretty content to being, let's say, very much the junior partners in the whole "British" enterprise. Oh, we might not always like to admit it openly. But we know it deep down, because we're just very, very small. We're enormously proud of the resistance we did offer, and of our cultural distinctiveness that still survives to this day (even if much of it is inevitably manufactured and often self-referentially consists of loudly stating that we're not English). But we aren't stupid enough to think we, a nation with 6% of useful arable land, should be left to our own devices, whatever Plaid Cymru might say.

The rich literary devices used in the stories is also, I think, a very valuable point, one which the other books didn't cover. Certainly there are plenty of modern stories (of all formats) which use clever techniques and stylistic choices to make themselves appealing, but by and large, we have an story-industrial complex that does things in rather predictable ways. This is by no means necessarily a bad thing, but in the Celtic era, it seems as though everyone was an indie developer. There were no rules, only guidelines, no publishers to appease, though presumably less scope of a sustainable career as well.

The appeal of Celtic myths hasn't led, thankfully, to their inappropriation by the far right in the way that the Norse myths have. Somehow, despite both featuring frequent and extremely brutal violence, yet also deep connections to nature and equality, the latter aspects have become far more associated with the Celtic and the former far more with the Norse. Perhaps the scale of the Viking achievement was their undoing. To imperial-minded Victorian antiquarians, it was more natural to pick up on the ultra-violence and attribute that barbarian strength as the cause of their success; for the heroic failures of their own native peoples, it was more important to highlight their spiritual side : laudable, perhaps, but not really any sensible way to run a country, still less an empire.

The boundary between whether the myths genuinely influence or only express what we think is not clear. Williams describes a late 19th century lunatic who murdered his wife because he thought she was a fairy. Thankfully the resulting criticism of folklorists, who were briefly out of favour among certain concerned citizens, doesn't seem to have done any lasting damage to the movement to preserve and understand these old stories. They remain wonderfully weird, charming, disturbing, patriarchal, feminine, heroic, magnificent tales, with abundant scope for rediscovery. Concludes Williams : "There is clearly life in them, and in the tradition, yet."

Saturday, 20 July 2024

Review : The Celtic Myths (I)

At last I've completed the Thames & Hudson "Myths That Shape The Way We Think" trilogy. I started with the Greeks, moved on to the Norse, and finally I conclude here with my own home turf : the Celts.

Or do I ? A running theme, which author Mark Williams labours a little too heavily, is that it's exceptionally difficult to know what even constitutes a Celtic myth. While Bates insisted strongly and implicitly that the Dark Age world view could be reconstructed, here Williams is attempting to find the pre-Christian, even pre-Roman ideas, and that's very much more difficult.

To give some context, all three books of the series have distinct themes and this is no different. For the Greek myths, the main message I got was one of myths as useful metaphor : the lack of any fundamental doctrine gives them added versatility, but in the main, their wide-ranging original applicability was the cause, not a consequence, of their ever-changing uses. Buxton gave a pretty balanced look at the ancient stories and their various retellings throughout the ages.

For the Norse myths, Larrington acknowledges that the stories were written down after the pagan beliefs had largely already been replaced with Christianity – but not all that much later. She shifted the balance considerably more in favour of how how the myths had been re-used, especially how they've been inappropriated by the far right. There was rather less examination of the original stories themselves but that was in no way to the detriment of the book, since the analysis she presented was so interesting.


The Review Bit

Mark William's examination of the Celtic* myths rebalances things heavily towards finding the original stories. And I have to say, this is sometimes excessive. In some chapters there's very little look at modern retellings at all, indeed in one case openly declaring (quite correctly, I'm sure) that there's very little material here to appeal to modern audiences. This doesn't mean the stories aren't of interest, but that interest in a few cases is more in the way only of how the ancient peoples saw themselves, rather than in the stories for the sake of their own narrative appeal. Those are the exception rather than the rule, however.

* Here "Celtic" is used to mean the peoples of the British Isles before, let's say, around 600 AD or thereabouts, but generally much earlier. The debate about whether this is the correct terminology or not isn't relevant here so I'm going to simply ignore it.

Williams explains just why recovering the original Celtic myths is so frustratingly difficult. Greco-Roman myths were written down by active believers, while the Norse were written soon after. But the Celtic stories were written many centuries, perhaps even longer, after any vestige of sincere belief had ended, with precious little in the way of direct written transmission. They were often abjectly Christianised, and are so diverse that he says we should think of Celtic mythologies plural, and retold so many times that finding the original beliefs held by the Celtic peoples is... challenging. Indeed, he presents amusing comments from Irish writers who recorded their stories from a fierce patriotic duty to preserve their heritage unsullied, but with open professions of finding some aspects of them really quite distasteful.  

This difficulty of finding the original beliefs is undeniably a very important point. But I have to say that Williams repeats it rather too often, trying his darndest to find original material wherever possible, but at the great expense of analysing why any of it's appealing. It would be too strong a word to describe this as "annoying", but it does become distracting. And while both of the other books followed the same basic layout (in each chapter, first the early stories, then what people have made of them over the centuries), Williams is a bit more haphazard in structure. Sometimes he begins with brief mentions of modern adaptations but confusingly never returns to analyse them in more detail. 

At his worst, he's pedantic, nit-picking over stories in which likely authentic Celtic elements have been transplanted by medieval writers into other Celtic stories which didn't originally have those particular aspects to them. I mean, fine, I guess. It's good to know about this. But as he himself discusses, even writers of later ages wouldn't have seen this as in any way fraudulent or improper, and it's highly doubtful the Celtic peoples themselves would have had a problem with it either. Yes, it's important to mention it, but Williams focuses too much on this and not enough on the interest of the story itself. In some chapters (especially the one on the time-travelling poet Taliesin) the story barely gets a look-in.

That said, his writing style is always lucid and readable, and when he does analyse, he's on as high a form as the other authors of the series. Deficiencies, overall, are minor. Still, while I gave both the others 9/10, I have to knock this one down to a still more-than-respectable 8/10. If you have the other two books in the series, it would surely be a mistake not to go for this one as well – but it isn't quite the same. 

So what interesting stuff does he have to say ? Here I'll start with the three stories Williams presents that I thought had the most obvious appear to modern sensibilities. In the next post I'll look at some of the broader underlying themes that emerge from the book.


1) "King" Arthur

The earliest versions of the Arthur stories are hardly ever told, usually only mentioned in passing as sources of material for suspect historians trying to find Arthur's historical roots. Here Williams is on fine form, concentrating on the story with minimal distractions as to the reality of Arthur himself. Even as to the stories, it's clear that the word "real", which looms large, dissolves in meaning : there may or may not have been an inspiration for the figure, but he obviously never fought giants or dragons, so there's no point getting hung up on how the story has changed or whether there was any "true" original literary figure. It's worth noting, though, that Arthur became popular early, being well-known by at least 800 AD.

The earliest Arthur wasn't a king, but the leader of a warband of magical figures. He was an early superhero, following the "six go into the world" motif much like modern Marvel movies. While he was in no way villainous, he wasn't a paragon of virtue either, at his worst point even needing his companions to reign in his lusty ways to avoid abducting a woman to have his way with her (well, okay, maybe that bit's full-on villainy). But by and large Arthur and his band are brave and generous, bent essentially on doing good throughout the land, though "other heroic virtues, such as loyalty to the lord and courage unto death, are in short supply".

Arthur was of course Welsh (or possibly Cornish, though at the time there wasn't much difference between the two) who fought against the invading Saxons. This, as one of the key aspects of the early tales, is the one that's been most perverted into Arthur often depicted as a very English king. The early authors would have been fine with many of the evolutions of the stories but this point would surely have been deeply offensive. While there was no idea whatever of Celtic unity (the story of Branwen features a devastating war between Wales and Ireland in which England plays no part) there most definitely was a virulent and vitriolic anti-Saxon element, the kind that would be banned as hate speech today. 

One memorable poem from the 10th century gleefully envisions so many English corpses that it will be standing room only for the dead from the Welsh border to the Isle of Thanet [on the Kent coast].

The modern versions have also heavily excised the role of magic (with the notable exception of the Sam Neil 1998 TV miniseries, which I personally thought was wonderful). In the early stories, Arthur and his band voyage to the otherworld. They fight witches, giants, and monstrous serpents. They meet dog-headed people living at the edge of the known world, i.e. near Edinburgh. Modern versions seem limited to strange women lying in lakes distributing swords, searching pointlessly for the Holy Grail, and are generally more obsessed with the adultery between Lancelot and Guinevere than any of the magical stuff. Which is a terrible shame, because adultery... who the fuck cares ? Give me the dog-headed people of Scotland any day ! Fantasy is as good a vessel for soap opera / political storylines as any other genre, but it can be so much more interesting than that.

The tales are narratively complex. Arthur and his gang undertake a series of challenges closely akin to, indeed even far surpassing, the Labours of Hercules, a whole series of tasks within tasks within tasks just to arrange a wedding. Some of these aren't given clear endings, most notably the challenge to kill a monstrous boar. They're also of high literary standing. The giant Ysbaddaden begins as a sinister murderer and a brute, but the dialogue is often comic, yet his fated ending tragic. His skin flayed from his face, he's given dignified last words that now is his allotted time to die. If character development is practically non-existent, then characters certainly have conflicted yet well-blended attributes.

Williams gives a good account of the later evolution of the Arthurian tales. The leader of a warband became an almost Alexandrian ruler of international conquest, with a vast and extensive court, his influence even reaching beyond the mortal world. Animals too respect Arthur's power. Later stories evolve piece by piece to the version we usually get today, though still with some notable differences. In order to kill his accidentally-incestuous son Mordred, who's prophesised to kill him :

... Arthur acts like the biblical King Herod, presiding over a second Massacre of the Innocents, but the the event is reported in an entirely matter-of-fact manner, with no disapproval expressed by the author [Mallory]. 

Similarly, in the modern versions Lancelot doesn't have any run-ins with a "necrophiliac enchantress" who plans to kill him, embalm the corpse, and "embrace and kiss when she desires."


2) Merlin

Like Arthur, the earliest stories of Merlin force a substantial revaluation of the character. Instead of Arthur's loyal wizard, he begins as a king himself, with no connection to Arthur at all. Driven mad by post-traumatic stress disorder from battle (though Geoffrey of Monmouth doesn't phrase it quite like that), he becomes prophetic, learns astrology, and becomes a wildman living in the forest.

Or actually, not quite. Because GoM, says Williams, had two goes at the Merlin character. Initially he transplanted genuine Welsh themes and used them to explain the prophetic abilities of another character originally called Ambrosius. Unlike Bates, Williams recounts the famous story of Vortigen and the dragons but quite properly has the red (Welsh) one win; in this version, Merlin is a prophetic child born of a virgin. Later he goes on to "utter a series of deliberately confusing political prophecies that end with a vision of cosmic catastrophe, with the signs of the zodiac thrown into disorder and the universe turned upside down." Living during the Anarchy, says Williams, this chaotic nature of Merlin's life as told by GoM would have found easy resonance with his contemporary audience.

His second attempt was quite different. Here Merlin is no child of a virgin and not initially magical, but a perfectly ordinary king complete with wife and sister. Grief from the slaughter of battle brings about a nervous breakdown. He begins acting all mysterious, laughing for no apparent reason because he can see the fate of those around him and the irony in their fortunes. Moving into the forest, he conducts astrological observations atop a tower, becomes jealous when his estranged wife remarries so he "changes her wedding ring into a stag. Wrenching the antlers off the poor creature, he throws them at the groom and kills him." Yes, well, one can see why that version remains so popular. In a visit from the Prince of Poets Taliesin they have long chats about "cosmography, the islands of the world, and, oddly, fish."

At the deeply unsatisfying ending, Merlin's madness is miraculous healed by a sacred well. Merlin, his sister and Taliesin all go off and live in the forest where they vow never to enter the world again, and Merlin renounces his prophetic gift. This "let's not bother resolving anything, let's just have them go and live in the woods" occurs also in the story of Branwen, and it's lame – like the author had no real idea about how to end the tale at all. The "wildman" as a mad prophet idea, the middle section of the story, is narratively appealing (in one version he gets a pet piglet to keep him company) but as an ending it doesn't work at all. "Screw the lot of ya, I'm off to the woods !" It's hard to make this work – but not impossible, as we'll see in a minute.

Still GoM's version is at least a lot happier than in other versions, which use another Welsh plot device of a complicated threefold death. Some of these have Merlin prophesying such a death of others but in in some it's his own death he foresees : falling off a cliff he impales himself on a stake that keeps only his bed below the water, so drowning him. The prophecies, as all good ones should be, are stated ambiguously so that their meaning is only apparent to the reader at the end; initially they appear incoherent, but when fulfilled it becomes obvious what was meant.

Like Arthur, the early stories of Merlin have much to appeal to a modern audience. The Sam Neil miniseries, in which Merlin is a mixture of both of GoM's versions, even found a way to make his recusal from society appealing. Here this only happens after Merlin has defeated his enemies and seen a good king installed on the throne. For this Merlin, living in the forest is a happily-ever-after retirement, a reward rather than retreat from unresolved issues. Yet it's also deeply bittersweet. Rather than renouncing prophecy, Merlin uses the last of his magic to restore the lost youth of himself and his long-separated wife who he's just been reunited with : but this is not just the ending of the career of one lone wizard, but the end of magic itself. Merlin is personally satisfied, but all the same, the old ways are finally and forever lost.

Honestly I could wax lyrical about this highly underrated series and it's a shame it isn't mentioned in the book. By contrast (at least as Williams' tells it) the original story has Merlin simply making an arbitrary decision to live in the woods for no clear reason.

Still, says Williams :

Physical disability, madness, marginality, being cursed, and closeness to animals and the natural world are the keynote features. For anyone left feeling deranged by the noise and pace of modernity and longing to flee into nature, the wildman is easy to identify with. There are also powerful ecological overtones : the wildman's prophetic insight into coming destruction looks like madness to settled civilisation. Perhaps drawing on the Celtic sources to reframe the story as a tale of violence, trauma and flight into the wilderness would give us a powerful new Merlin for our times.


3) Blodeuwedd 

Many Celtic stories feature strong female protagonists, although as Williams points out, the original audiences would likely have drawn very different messages. Sometimes in this I think he goes too far. He says it's easy for us to feel drawn to Queen Medb, but I found nothing much in her but wanton villainy. A strong figure ? Sure. Someone to emulate ? HAHAHAH no. She's a contemptible piece of work, willing to wreak death on a genocidal scale for the sake of stealing... a bull.

By contrast, Blodeuwedd is a less powerful but more relatable figure. Unlike other Celtic women, she's more of a victim than an active agent of her own destiny, but sometimes tragedy needs simply to be tragic. It depends how you read it. I have absolutely no idea if the original audience would have interpreted it in anything like the same way that I do, but that doesn't invalidate anything.

Blodeuwedd is a woman created from flowers as a way to circumvent destiny. Lleu is cursed to have no wife "of the stock who are upon the Earth", so he enlists the help of his magical uncles. Together they summon from flowers "the fairest and best-endowed maiden that anyone had ever seen". But trying to overcome magic with magic is "that most unwise of things", as Williams says : if magic simply worked,  the result would be "narrative inertia". So alas, poor Lleu doesn't get to enjoy his huge-titted* fake wife for long, because she's got a mind of her own and soon falls in love – in fact, "the clearest instance of pure romantic love in the Four Branches" – with a hunter. Made of flowers under dubious circumstances she may be, but now the pair conspire to kill Lleu. They fail, and in response his uncle turns Blodeuwedd into... an owl.

* Or possibly she had an arse bigger than Kim Kardashian's. Who know what Lleu was into, or what else "best-endowed" means ? Maybe she just had lovely hair, but sod it, I prefer my more base interpretations.

Let's pull back a bit. Blodeuwedd's creation doesn't play much part in the original story, says Williams, and indeed may have been simply added in by later writers : Taliesin was originally made of flowers, but there isn't any reason to think Blodeuwedd was. But this I think adds something to the story. A modern play has her dancing with wild ecstasy in the rain, highlighting her non-human nature and deep incompatibility with her would-be husband. As well as underlining the character conflict, I think this gives the story a Frankenstein-like quality to it, a commentary almost on free will. Even with the best will in the world, the most carefully-chosen of conditions, our own creations sometimes turn on us. Blodeuwedd's genesis is the act of the extreme hubris of playing God. Even total control does not guarantee predictability. Omnipotence is not omniscience. 

Why the owl ? There are many other aspects to the tale (which I've skipped over) that Williams describes as "sheer weirdness". And sometimes this is valuable for its own sake, that there needs to be "a narrative in which the logic connecting events is deliberately dreamlike, never explained". But the owl metaphor is not one of them. The owl, like other predatory birds, is occasionally attacked by its prey when defending their young. This is an origin story, of a girl who "did a great wrong and was turned into an owl as punishment"; "you will never dare to show your face by daylight, and that from fear of all the birds."

I would hope that most modern readers share my view of Blodeuwedd not as the villain but as a woman wronged (albeit conspiracy to murder is probably taking things a bit far). Though other Celtic tales feature control of women in a much more positive light, and have far more active female protagonists (both for good and ill), this strange tale of myth and manipulation isn't one of them. To me the appeal is ironic, a lesson in the futility sheer wrong-headedness of treating half the human species as property. Blodeuwedd may be cursed, but nobody else achieves any of their objectives either.




On reviewing my notes there were in fact several other stories I really enjoyed reading. In particular the story of Branwen, with its archetypically brilliant but inexplicably gigantic king, the cauldron of resurrection, Bran's still-living decapitated head, and many other confusingly wonderful bouts of magic meant I was very tempted to cover that one instead of Blodeuwedd, but I resisted. So if you're considering buying the book yourself but the negative aspects I highlighted earlier are holding you back... don't. They're a minor irritant only, nothing more. 

Next time I'll look at more general themes pervading the book : how so many early cultures came up with strikingly similar stories, the complex narrative techniques used by the Celtic storytellers, and their often bizarre and fascinating use of magic.

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