Another excellent set of interactive simulations. I like how it shows very different results from seemingly minor changes in the rules.
What the game is, defines what the players do. Our problem today isn't just that people are losing trust, it's that our environment acts against the evolution of trust.
[coughs loudly about having pointed this out for bloody ages]
That may seem cynical or naive -- that we're "merely" products of our environment -- but as game theory reminds us, we are each others' environment. In the short run, the game defines the players. But in the long run, it's us players who define the game.
Spoilers : cheating is a sensible evolutionary strategy for dealing with short-term interactions. And if all your interactions are short-term, it makes sense to always cheat.
https://ncase.me/trust/
Sister blog of Physicists of the Caribbean in which I babble about non-astronomy stuff, because everyone needs a hobby
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